fix: builds should no accumulate on repeated changes (closes #404)
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					 2 changed files with 47 additions and 47 deletions
				
			
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			@ -393,10 +393,16 @@ See the [documentation](https://quartz.jzhao.xyz) for how to get started.
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    })
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    const buildMutex = new Mutex()
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    const timeoutIds = new Set()
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    let lastBuildMs = 0
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    let cleanupBuild = null
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    const build = async (clientRefresh) => {
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      const buildStart = new Date().getTime()
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      lastBuildMs = buildStart
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      const release = await buildMutex.acquire()
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      if (lastBuildMs > buildStart) {
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        release()
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        return
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      }
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      if (cleanupBuild) {
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        await cleanupBuild()
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			@ -428,12 +434,6 @@ See the [documentation](https://quartz.jzhao.xyz) for how to get started.
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      clientRefresh()
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    }
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    const rebuild = (clientRefresh) => {
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      timeoutIds.forEach((id) => clearTimeout(id))
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      timeoutIds.clear()
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      timeoutIds.add(setTimeout(() => build(clientRefresh), 250))
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    }
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    if (argv.serve) {
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      const connections = []
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      const clientRefresh = () => connections.forEach((conn) => conn.send("rebuild"))
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			@ -539,7 +539,7 @@ See the [documentation](https://quartz.jzhao.xyz) for how to get started.
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          ignoreInitial: true,
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        })
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        .on("all", async () => {
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          rebuild(clientRefresh)
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          build(clientRefresh)
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        })
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    } else {
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      await build(() => {})
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			@ -81,7 +81,7 @@ async function startServing(
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  }
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  const initialSlugs = ctx.allSlugs
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  const timeoutIds: Set<ReturnType<typeof setTimeout>> = new Set()
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  let lastBuildMs = 0
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  const toRebuild: Set<FilePath> = new Set()
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  const toRemove: Set<FilePath> = new Set()
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  const trackedAssets: Set<FilePath> = new Set()
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			@ -111,11 +111,14 @@ async function startServing(
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    }
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    // debounce rebuilds every 250ms
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    timeoutIds.add(
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      setTimeout(async () => {
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    const buildStart = new Date().getTime()
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    lastBuildMs = buildStart
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    const release = await mut.acquire()
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        timeoutIds.forEach((id) => clearTimeout(id))
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        timeoutIds.clear()
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    if (lastBuildMs > buildStart) {
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      release()
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      return
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    }
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    const perf = new PerfTimer()
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    console.log(chalk.yellow("Detected change, rebuilding..."))
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			@ -137,11 +140,11 @@ async function startServing(
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        contentMap.delete(fp)
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      }
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      const parsedFiles = [...contentMap.values()]
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      const filteredContent = filterContent(ctx, parsedFiles)
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      // TODO: we can probably traverse the link graph to figure out what's safe to delete here
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      // instead of just deleting everything
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      await rimraf(argv.output)
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          const parsedFiles = [...contentMap.values()]
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          const filteredContent = filterContent(ctx, parsedFiles)
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      await emitContent(ctx, filteredContent)
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      console.log(chalk.green(`Done rebuilding in ${perf.timeSince()}`))
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    } catch {
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			@ -152,8 +155,6 @@ async function startServing(
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    toRebuild.clear()
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    toRemove.clear()
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    release()
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      }, 250),
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    )
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  }
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  const watcher = chokidar.watch(".", {
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			@ -168,7 +169,6 @@ async function startServing(
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    .on("unlink", (fp) => rebuild(fp, "delete"))
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  return async () => {
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    timeoutIds.forEach((id) => clearTimeout(id))
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    await watcher.close()
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  }
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}
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